Druid

Druids are a nature-oriented wisdom-stat-based spellcasting class in EverQuest. They are able to use mostly blunt weapons, as well as a few scimitars, and can wear cloth and leather armor. Their connection to nature has provided them with teleportation magics nearly rivaling those of Wizards, though mostly limited to a network of "Druid Rings" dotting the lands.

Druid characters can be created as a Halfling from Rivervale, a Wood Elf from Kelethin, a Human from Surefall Glade outside Qeynos, or a Half Elf from either of the last two starting locations.